With 2025 coming to a close, IDC forecasts global XR device shipments – including headsets and glasses—to grow 41,6% in 2025, reaching 14,5-million units, according to new data from the International ...
Turn photos into 3D with Meta's SAM 3D, using SAM 2 masks and Gaussian splatting, so you can build assets quickly for ...
Abstract: This study aims to design greenhouse management content in a virtual reality environment to provide users with mental care and psychological stability. In the implemented virtual reality, ...
The inheritance of techniques has long depended on a master's direct and personalized guidance. Spatiotemporal constraints, a scarce and aging workforce, long apprenticeship duration, and the lack of ...
Netflix has announced it has acquired Ready Player Me, a virtual avatar creation platform, as the streaming giant continues to reshape its gaming ambitions ...
Abstract: The tactile sensation of stroking soft fur, known for its comfort and emotional benefits, has numerous applications in virtual reality, animal-assisted therapy, and household products.
Try-before-you-buy isn’t just an in-store perk anymore—it's also part of today’s online shopping experience. Shoppers now ...
Meta is embarking on a major initiative aimed at expanding its virtual reality (VR) ecosystem by inviting third-party developers.
MicroCloud Hologram Inc. (NASDAQ: HOLO), ("HOLO" or the "Company"), a technology service provider, innovatively launches a quantum-enhanced deep convolutional neural network image 3D reconstruction ...
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