The bite-size animated short is entitled The Gingerbread Death Star Crumbles. As the name suggests, Industrial Light & Magic, ...
The next wave of immersive development is being shaped not by walled gardens and proprietary tools, but by open platforms, ...
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
These great open-world titles truly show what the current generation of platforms is capable of in terms of visuals.
A Polish analyst believes that CD Projekt could launch a new paid Witcher 3 expansion that bridges the gap between Geralt's ...
A Corvette technician was stunned to find that a brand-new C8 Stingray "just off the transporter" required a total powertrain ...
CD Projekt announced that the massive discounts on Cyberpunk 2077: Ultimate Edition and The Witcher 3: Wild Hunt – Complete ...
The Buckley School alum Alexander Salomon was recently awarded Best International Film for his original short film, Sunrise ...
We got to chat with the director of Witchfire, Adrian Chmielarz, about Unreal, single-player, AI and more in this new interview.
These Blizzard games could have reinvented their respective genres, but ultimately didn't get finished by the publisher.
On April 21, 2015, Jónas Antonsson and two fellow Paradox alums – Gordon Van Dyke and David Martinez – revealed Raw Fury. In ...
Cinematographer Caleb Heymann breaks down the visual strategy behind Stranger Things Season 5, from Alexa 35 and Cooke lenses to Unreal Engine planning and 1980s influences.