Abstract: Graph Convolutional Neural Networks (graph CNNs) have been widely used for graph data representation and semi-supervised learning tasks. However, existing graph CNNs generally use a fixed ...
Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...
Abstract: Recent progress in research on deep graph networks (DGNs) has led to a maturation of the domain of learning on graphs. Despite the growth of this research field, there are still important ...
NoiseShader is a Unity package that provides gradient noise functions written in HLSL. Most of these functions are ported from the webgl-noise library, originally developed by Stefan Gustavson and ...