#define org_lwjgl_opengl_EXTFramebufferObject_GL_FRAMEBUFFER_EXT 36160L #undef org_lwjgl_opengl_EXTFramebufferObject_GL_RENDERBUFFER_EXT #define org_lwjgl_opengl ...
This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
As an independent nonprofit, the Internet Archive is fighting for universal access to quality information. We build and maintain all our own systems, but we don’t charge for access, sell user ...
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