Coatsink's narrative director Jon Davies explains why immersive technology demands a different approach to in-game narrative ...
Malcolm's workspace hasn't changed that much by initial appearances, but he has gradually changed how he works to include ...
A hands-on look at UEVR, the Unreal Engine mod that's not just putting 'flat' games into VR headsets - it's making them fully ...
IT’S the day after Christmas. Wrapping paper is torn, boxes are open and cables are everywhere. Sound familiar? With the ...
For better or worse, advancements in tech are transforming our trips. We look at the developments and how they might shape ...
Nex Team CEO and co-founder David Lee and president Thomas Kang talk about serving the family audience, making game hardware ...
When Freesia Gaul discovered MIT Open Learning's OpenCourseWare at just 14 years old, it opened up a world of learning far ...
Comics Gaming Magazine on MSN
Thief VR: Legacy of Shadow (PSVR 2) review
On the audio side, the directional sound in Thief VR: Legacy of Shadow is outstanding; you really feel every rustle and whisper, having to hold your breath and just hope they can’t hear you. It’s also ...
As Victoria's digital games sector continues to create internationally acclaimed games, the Victorian Government, through VicScreen is partnering with ...
South Commons, Suite 145 In a dorm at Grove City College over a decade ago, Jake Loosararian built a robot. Today, he’s ...
PCMag Australia on MSN
The Final Shutdown: Pour One Out for the Tech That Died in 2025
Say your goodbyes to AOL dial-up, Skype, Windows 10, and a host of other tech gadgets and services that powered down and ...
Ubisoft’s Assassin’s Creed franchise has covered a lot of ground in its 18 years. The Assassin-Templar conflict has taken players across five continents, from Ancient Greece to Victorian London, ...
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