GuliKit debuts a new ROG Xbox Ally mod that can help users get rid of stick drift issues for a low price of $20.
A hands-on look at UEVR, the Unreal Engine mod that's not just putting 'flat' games into VR headsets - it's making them fully ...
The original Xbox was more than just a Halo machine, though. In reality, it offered a plethora of great games with impressive ...
Young lives were stopped at a child’s birthday party Saturday leaving behind families, friends, classmates and communities shaken to their core.
TL;DR: Valve requires Steam games to disclose AI-generated content to address copyright concerns, though the label's relevance is debated as AI tools become standard in game development. Epic Games' ...
The survival horror game Total Chaos has been in development for years and it's finally available for Xbox Series X/S, PlayStation 5 and PC. Incidentally, this a Game Pass release if you're hankering ...
Video game engines will never not be in the conversation, but in recent years, I don’t think it’s ever been so weird. Unity and Unreal are joining forces, announced today at Unite, Unity’s Annual ...
Epic and Unity have announced a collaboration that will allow developers working in the latter engine to release their games within the Fortnite ecosystem, and it'll have benefits for Unreal Engine ...
Epic Games is teaming up with arguably its biggest game development rival. Epic Games is teaming up with arguably its biggest game development rival. is a senior reporter covering technology, gaming, ...
Unity and Epic Games, the companies behind two of the most popular video game engines, are joining forces via a new partnership. It’ll bring Unity Games to Fortnite, and Unity’s commerce platform to ...
Epic Games and Unity have announced a major partnership, allowing developers to publish Unity titles in Fortnite. Revealed today during Unity's annual developer conference Unite, the collaboration ...
Gaming Industry Analyst firm says the games market is expected to reach a record-breaking $197 billion by the end of 2025, 'driven primarily by stronger-than-expected performance on PC and mobile' VR ...
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