After surviving a near-death experience at 18, Zhenghua Yang played video games during his recovery and began considering how games could be designed to support players facing personal struggles.
10hon MSN
How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
Often considered as reflecting his designer's somewhat eccentric personality, Rayman is a 2D cartoon-style character deprived ...
A new design leaks for the heavily-rumored iPhone Fold ahead of its official reveal, sharing more details about the upcoming ...
In the early 1980s, while driving his sports car, the game designer Eugene Jarvis was struck by another vehicle that ran a ...
The VR pioneer Jesse Schell prophesied in 2015 where Virtual Reality would stand in 2025. Was he right with his predictions?
In September 2025, Button became the focus of a first-of-its-kind collaboration that blurred the lines between digital ...
A mix of expected sequels and out-of-nowhere indie gems made 2025 a joy.
That creativity Fox spoke of shines through with the use of childrens' voices throughout the game, in both gameplay and the ...
Octopath Traveler 0 acts as a prequel to the series' first two entries, and instead of playing as one of eight unique ...
Anthony Taormina is an original member of the Game Rant team, having been part of the publication for 15 years. He ...
It’s no stretch to say I wouldn’t possess the privilege of having this job without Vince Zampella. Call of Duty 4: Modern ...
Vince Zampella, co-creator of the hit Call of Duty video games, has died in a Los Angeles car crash.
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