When an app runs headless, it offloads the heavy job of rendering the entire user interface. This is so useful that there are ...
Nancy Hairston once used her 3D-animation, digital-sculpting and computer-aided-design skills to help Mattel make Bratz Dolls ...
HKCEC to explore the latest innovations; SIGGRAPH Asia 2025 fueled discussions on the future of computer graphics with leaders from V ...
Abstract: By 2030, the workforce in Singapore will be required to transition towards Industry 4.0 which will necessitate the presence of individuals within the force with proficiency in 3D modeling as ...
SIGGRAPH Asia 2025 officially opens today at the Hong Kong Convention and Exhibition Centre (HKCEC), bringing the global community of computer graphics, visual computing, interactive techniques, and ...
To prevent jitter between frames, Kuta explains that D-ID uses cross-frame attention and motion-latent smoothing, techniques that maintain expression continuity across time. Developers can even ...
Abstract: Audio-driven 3D facial animation is crucial for enhancing the metaverse's realism, immersion, and interactivity. While most existing methods focus on generating highly realistic and lively ...
An audio-visual experiment using moving sound sources was designed to investigate whether the analysis of auditory scenes is modulated by synchronous presentation of visual information. Listeners were ...
The final, formatted version of the article will be published soon. Project-based learning (PBL) is widely used instructional approach in animation education. This study examines students’ perceptions ...