For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Assets/ ├── _Project/ │ ├── Scenes/ # Bootstrap, XRViewer, DebugRoom │ ├── Scripts/ │ │ ├── Core/ # AppManager, XRManager ...