The next wave of immersive development is being shaped not by walled gardens and proprietary tools, but by open platforms, ...
Abstract: Native game engines have long been the 3-D development platform of choice for research in mixed and augmented reality. For this reason, they have also been adopted in many immersive ...
For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
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