Abstract: There are two mainstream approaches for object detection: top-down and bottom-up. The state-of-the-art approaches are mainly top-down methods. In this paper, we demonstrate that bottom-up ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
Abstract: Graph pooling plays an indispensable role in graph representation learning by aggregating the node representations on the graph into a compact form. However, the existing graph pooling ...
High-performance, zero-allocation object pooling system designed for Unity mobile games. Efficiently manage thousands of game objects without garbage collection spikes. Perfect for bullets, effects, ...