A Fully State Machine and Behavior Tree controlled advanced Zombie Non Playable Character(NPC) or AI for Unity Project with a Demo Scene.You can use this asset for your Game development.You can use ...
These components comprise the high level controls for building and using NavMeshes at runtime as well as edit time. Detailed information can be found in the Documentation section or in the NavMesh ...
Abstract: The rapid development of VR technology laid the foundation for the emergence of virtual reality systems. The Virtual campus roaming system plays an important role in the process of college ...