Abstract: The purpose of Unity's automatic wayfinding technology is to enable characters or objects in a game or virtual reality scene to move autonomously and avoid obstacles, thereby enhancing the ...
Abstract: Multi-agent path finding (MAPF), i.e., finding collision-free paths for multiple agents on graphs, is widely applied to domains such as warehouse automation, robotic manufacturing, and ...
This is a Unity 3D package and set of source files that allows the ability to use AMQP within Unity 3D projects. For now the initial support will be solely based around the .NET RabbitMQ client.
ABSTRACT: Congestion is a dynamic phenomenon and hence efficiently computing alternate shortest route can only help expedite decongestion. This research is aimed to efficiently compute shortest path ...
Tech giants want to double A.I. electricity consumption in 5 years by enough to power more than 30 million homes. America can do it. Between now and 2030, the giants of A.I. like OpenAI, Google, ...
InteractiveGrid is a Godot GDExtension that allows player interaction with a 3D grid, including cell selection, pathfinding, and hover highlights.
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