No Fate, examining its 16-bit design, short runtime, replay-driven structure, and faithful take on Judgment Day.
The "someday-in-the-future" dream is "Gaming TVs", where Playstation, Nintendo, Xbox are just subscription and store apps and ...
the original one was written in C around 11 years ago, the sole reason I rewrote this one is for learning Rust and making my own slightly faster version to add features later anytime I want. also I ...
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