Even the chronology of the Divinity timeline is tough to puzzle out. The first game in the timeline is Divinity: Dragon Commander, which came out after Divine, Beyond, and Ego Draconis, but before ...
Erika Ishii shares their ideal vision for a functioning game development studio, sharing how some of Dropout's practices ...
The hype around automation and AI-driven workflows can obscure a fundamental truth: developers still need human interaction.
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The new Gemini 3 Flash AI model from Google is built for faster output at a lower cost, and functions as well as previous ...
Larian says that nothing AI-generated will appear in its games, and that it does not "develop concept art" with AI tools.
While players threw out wild theories, the developers at Larian Studios were gleefully sharing every theory in a Slack ...
The decade-long mobile framework concludes its journey, inspiring two modern enterprise platforms in Mobile CI/CD and Keycloak Identity Access Management. PALO ALTO, CA / ACCESS Newswire / December 16 ...
Hackers exploit a critical React JavaScript vulnerability, CVE-2025-55182, to deploy crypto wallet drainers on legitimate websites ...
This dark-fantasy RPG shooter has sold over 500,000 copies. Here's an in-depth interview with the creator of Witchfire, Adrian Chmielarz.
Looking back over the past 25 years, the team at IO Interactive has every reason to feel proud. While many franchises that ...