# Cheating and skipping to use ticks_add() when we know there's no wraparound # Real apps should use always it. assert ticks_diff(MODULO_HALF + off, 1 + off) == MODULO_HALF - 1 assert ...
glm::vec4 const Y(0.0f, 1.0f, 0.0f, 1.0f); glm::vec4 const Y1 = glm::rotate(glm::mat4(1.0f), Angle, X) * Y; glm::vec4 const Y2 = glm::eulerAngleX(Angle) * Y; glm ...