Patch files are structured as a series of actions that are evaluated in order. They allow precise modifications to animations, transitions, and other components of a keyframe motion file.
Abstract: This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, ...
Abstract: Typical LiDAR SLAM architectures feature a front-end for odometry estimation and a back-end for refining and optimizing the trajectory and map, commonly through loop closures. However, loop ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results