I'm in the minority of people who love the recent 3D Pokémon games, so maybe it's time for a change of pace to unite the ...
No Fate, examining its 16-bit design, short runtime, replay-driven structure, and faithful take on Judgment Day.
No Fate brings back the glorious Arcade brawler action of the 1990s, while adapting one of the best movies ever in a faithful ...
How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page file describing the whole game and ...
That’s why I looked into something simple and came across a command-line task manager. It strips productivity down to the essentials—using the command-line to get things done through text-based ...
The free software movement has come a long way in forty years. We want to take a moment to thank the people and projects who have helped bring us to this point, and ask for your support in the decades ...
Creative Bloq on MSN
Digital art in 2026 is less about tools and more about intent
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and ...
Godot v4.5.1.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 32.0.15.6094) - 13th Gen Intel(R) Core(TM) i5-13600KF (20 ...
How do you make old games attractive to modern players? Masaaki Hayasaka, the producer of the remake, explains the magic behind the HD-2D style. David Lumb is a senior reporter covering mobile and ...
Performances in N.Y.C. Advertisement Supported by The latest starry revival of Samuel Beckett’s play is on Broadway, and one thing is certain: Whatever you call its elusive character, he doesn’t come.
The full set of Erdrick's armor is tucked away in the first game. Now that the game is finally out, I thought it would be helpful to list and explain some of the post game secrets tucked away in ...
Final Fantasy 5’s very identity is wrapped up in the fact that it’s a pixel-based game, which a remake could lean into. FF5 feels like it has more in common with the tone and style of Dragon Quest, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results