Abstract: Three-dimensional (3D) point clouds are becoming more and more popular for representing 3D objects and scenes. Due to limited network bandwidth, efficient compression of 3D point clouds is ...
Abstract: Geometry-based point cloud compression (G-PCC) uses Context-based Adaptive Binary Arithmetic Coding to encode the geometry and attribute information. The context information is built in ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results