YouTube on MSN
How to 3D Particle Logo Reveal in Blender - 190
Blender tutorial. Simple way to create 3D text animated introduction video. Timestamp 00:00 Introduction 00:17 Create and Edit Text 01:19 Cell Fracture 01:53 Rigidbody 02:51 Links Animation data ...
YouTube on MSN
Funny text in Blender - Beginner tutorial - 168
Here is a short tutorial. I don't know what to call it, call it funny text even though it doesn't look very funny Thanks for ...
If you’ve ever tried learning Blender from scratch as I have, you know just how brutal the learning curve can be. I spent ...
A Russian-linked campaign delivers the StealC V2 information stealer malware through malicious Blender files uploaded to 3D model marketplaces like CGTrader. Blender is a powerful open-source 3D ...
Faith writes guides, how-tos, and roundups on the latest Android games and apps for Android Police. You'll find her writing about the newest free-to-play game to hit Android or discussing her paranoia ...
A 3D shape with all straight edges and flat faces is a polyhedron. Other 3D shapes with least one curved surface are not polyhedra. A 3D shape with regular polygonal faces, meeting at equal angles, is ...
Abstract: Text-based Visual Question Answering (TextVQA) aims to produce correct answers for given questions about the images with multiple scene texts. In most cases, the texts naturally attach to ...
Abstract: This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, ...
Can you chip in? As an independent nonprofit, the Internet Archive is fighting for universal access to quality information. We build and maintain all our own systems, but we don’t charge for access, ...
This is a development tutorial for eBPF based on CO-RE (Compile Once, Run Everywhere). It provides practical eBPF development practices from beginner to advanced, including basic concepts, code ...
We propose Pose-dependent Consistency Distillation Sampling (PCDS), a novel yet efficient objective for diffusion-based 3D generation tasks. Specifically, PCDS builds the pose-dependent consistency ...
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