Today, NVIDIA announced the release of beta versions of the SDK and C compiler for their Compute Unified Device Architecture (CUDA) technology. The C compiler includes a set of C language extensions ...
This tutorial shows how to use two powerful features of OpenCLâ„¢ 2.0: enqueue_kernel functions that allow you to enqueue kernels from the device and work_group_scan ...
Video gaming computers and video game consoles available today typically contain a graphics processing unit (GPU), which is very efficient at manipulating and displaying computer graphics. However, ...
John Melonakos, CEO and Co-Founder of AccelerEyes, talks with Technology Editor Bill Wong about Matlab and GPU acceleration technology. I recently spoke with John Melonakos, CEO and Co-Founder of ...
Low-level graphics API supported on Windows 10DirectX 12"Uses a mixture of multiple types of GPUs"Explicit Multi Adapter (EMA)Function is supported. Under DirectX 12 environment, NVIDIA's GeForce and ...
"Inflection point" is a much abused word these days, but if it's appropriate anywhere, then it's appropriate for describing the moment in the history of computing that we're rapidly approaching. It's ...
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