Pangea Software, makers of Enigmo, Nanosaur, Bugdom and many other Mac games, has announced the development of Pangea Arcade, a new collection of arcade-style games that it says will be released this ...
Pangea Software today announced that all of its tvOS apps designed for the new fourth-generation Apple TV include support for 3DTVs, allowing users to play the ...
We haven’t heard much from US developer Pangea Software for awhile. It was one of the first Mac developers to move to iPhone gaming, as well as being one of the first to offer in-app purchases in its ...
Austin, Texas - April 5, 2010 – Pangea Software, one of the leading game developers for the Apple iPhone and iPod Touch, announced today the release of five apps for iPad on the App Store. Available ...
AUSTIN, TX - November 24, 2008 – Pangea Software, Inc. is proud to announce that it has reached one million downloads worldwide in game applications for the Apple® iPhone™ and iPod® touch since the ...
Pangea Games is giving away a number of its games in honor of the App Store's third birthday. The App Store opened July 11, 2008 and users downloaded 10 million apps in the first 3 days. Apple ...
Pangea Software and MacGameStore.com, today announced that they are giving away free boxed CD copies of the Pangea puzzle game Enigmo with the purchase of any other Pangea title from MacGameStore.com.
Six weeks ago Mac game publisher Pangea Software Inc. released Enigmo, a 3D puzzle game. Since then, the game has been available for download and purchase. On Monday Pangea announced the release of ...
Pangea Software today announced that they are giving away free software and site licenses to any public school in the United States that wants one. For many years, Pangea Software has had a site ...
Pangea Software today announced the official release of Bugdom 2. The full version is available for download from Pangea's website for $29.95. A boxed CD-ROM version will be available next month for ...
Founded in Austin, Texas in 1987, Pangea Software was a developer of games for Apple computers back when that wasn't something that every game developer did. Indeed, it was founder Brian Greenstone's ...
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